In Music and Sound for Media you will study composition, sound design and production in order to produce innovative audio for film, television, game and interactive media. You will be taught by industry-experienced tutors who will guide you to become highly skilled at acquiring, editing and embedding sound within a broad range of digital media. Based in Manchester, you will be part of a growing digital and creative sector and this course has been designed to create industry ready graduates.
In Year 1 you will develop a broad theoretical and practical understanding of sound and music. You will be introduced to a range of techniques and processes whilst also exploring the fundamentals of composition.
Provides a broad theoretical and practical underpinning in key aspects of sound acquisition, processing and editing.
You will further develop theory and practice as introduced in Creative Strategies: Music 1.
You will further develop your understanding of theory and practice as introduced in Creative Strategies: Sound 1.
You will explore strategies for improvising, devising, arranging and composing music including collaborative work as well as, where appropriate, individual creative work.
At Level 4, this unit encourages some collaborative, interdisciplinary practice and shared experience. There are lectures and talks from key research staff, students and external experts. Teaching will be in the form of tutorial groups, weekly meetings and presentations. The set projects will vary from year to year and are designed to be responsive to current creative opportunities.
You are allocated to one of five pathways addressing programme-based clusters of cognate practice areas. Lectures, seminars, guest speakers and visits will address the historical, critical and cultural contexts of art and design practice. The 15 credit option is taken when you opt to do a 15 credit Uniwide languages unit as well (mmu.ac.uk/uniwide).
30 credit unit. You are allocated to one of five pathways addressing programme-based clusters of cognate practice areas. Lectures, seminars, guest speakers, visits will address the historical, critical and cultural contexts of art and design practice.
In Year 2 you will develop your skills around industry facing studio production themes. You will also choose from optional units that will see you focus on composition, sound design, inter disciplinary collaboration or applied practice.
You will engage with industry facing studio production themes which will include blending of musical sound into a deliverable format using studio technology and an introduction to post-production techniques for delivering sound for image. Whilst this unit will have a considerable focus on building creative and technical skills, these activities will be contextualized through the critical study on the context and practitioner case studies.
Delivery of critical and historical issues to enhance the student's development within practice-based clusters. Content consists of selected thematic options in critical and historical areas facilitating and enhancing the development of both studio-based work and identity as a practitioner. Modes of delivery include lectures, seminars, tutorials, guest speakers, visits and placements.
Delivery of critical, historical and professional issues to enhance your development within practice-based clusters. Delivery to clusters of cognate practice areas. Content consists of selected thematic options in critical and historical areas plus cluster-wide professional and employability issues, facilitating and enhancing the development of both studio-based work and identity as a practitioner.
You will develop further practical and critical-reflective skills in composing, songwriting, arranging, and orchestrating music for visual media, including film, television, and interactive media. Thematic workshops could include: Songwriting for screen; Music improvisation for screen; Music for animation; Music arrangement for screen; Music for horror film; Music for gaming; Computer Music Composition for screen; Composing and Songwriting for drama.
You are introduced to historical and contemporary techniques for sound design across a range of media. Analysing seminal works from film, tv, game and radio provides a critical backdrop to the development of core techniques for acquiring and processing sound in support of linear narrative. This context is then broadened to include techniques and technologies for supporting non-linear narrative in game audio and interactive media.
This unit allows you to negotiate a pathway of study that supports your career aspirations. Using research informed strategies, you will further develop skills in one or more of the core themes of music composition, sound design or sound production within a context of professional development.
This unit explores collaborative and interdisciplinary art and design practice. You will have the opportunity to engage in a range of external-facing learning opportunities which will encourage collaborative, interdisciplinary practice and shared experience; this may take the form of spending time outside of the University and working within the creative community and the public domain.
In Year 3 you will specialise in one or more of the core themes of the course by working on a Professional Portfolio alongside a Professional Project; both in response to industry focused briefs.
On the third year Unit X, there is a student authored final project leading to a showcase of finished work. The unit includes a brief generated by the student, which leads to the presentation of a significant body of final work. Collaborative and interdisciplinary work can be incorporated into the project in relation to the professional context and ambition of the student.
You will further develop and finalise a collaborative project as proposed within the Professional Portfolio partner unit. Both units offer scope for you to specialise in core themes of music composition, sound design and sound production.
You will prepare for a substantial and collaborative project to be realised within the Professional Project partner unit. Both units offer scope for you to specialise in core themes of music composition, sound design and sound production.
Programme of research and critical analysis of cultural and professional issues related to a student's individual practice interests.
Programme of research and critical analysis of cultural and professional issues related to a your individual practice interests. A negotiated project focused around an individually defined area appropriate to your aims and ambitions.
10 credits equates to 100 hours of study, which is a combination of lectures, seminars and practical sessions, and independent study. A three year degree qualification typically comprises 360 credits (120 credits per year). The exact composition of your study time and assessments for the course will vary according to your option choices and style of learning, but it could be—
The teaching team on the course comprises of musicians, composers, producers, improvisers, and researchers who straddle industry and academia.
Our graduates go on to a range of sought after roles such as audio producers for media, media voice over engineers and producers, screen composers, Foley artists and sound designers for screen, composition and sound designers for games and production assistants.
Apply through UCAS.
You will be notified of our decision through UCAS.
|UCAS Tariff Points/Grades Required|
112 at A2 or equivalent (which can include Foundation Diploma in Art & Design). A Level General Studies is not accepted.
|Specific GCSE Requirements|
GCSE English Language at grade C or grade 4. Equivalent qualifications (eg. Functional Skills) may be considered
|Non Tariffed Qualifications|
112 UCAS Tariff Points from Access to HE Diploma in a relevant subject with at least 45 credits at Level 3
|International Baccalaureate||26 Points|
A minimum IELTS score of 6.0 with no element below 5.5 is required.
There’s further information for international students on our international website if you’re applying with non-UK qualifications.
UK, EU and Channel Island students: Full-time fee: £9,250 per year. This tuition fee is agreed subject to UK government policy and parliamentary regulation and may increase each academic year in line with inflation or UK government policy for both new and continuing students.
Non-EU international students: Full-time fee: £16,500 per year. Tuition fees will remain the same for each year of your course providing you complete it in the normal timeframe (no repeat years or breaks in study).
A degree typically comprises 360 credits, a DipHE 240 credits, a CertHE 120 credits, and an integrated Masters 480 credits. The tuition fee for the placement year for those courses that offer this option is £1,850, subject to inflationary increases based on government policy and providing you progress through the course in the normal timeframe (no repeat years or breaks in study). The tuition fee for the study year abroad for those courses that offer this option is £1,385, subject to inflationary increases based on government policy and providing you progress through the course in the normal timeframe (no repeat years or breaks in study).
See Money Matters for further information and advice.